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THE NEW MAX STATS FOR LEVEL 70 GREENS ARE: Note: You can replace critical damage for life on hit if you want more survivability.X1 Epic piece of 2 parts rare (Blue) Critical Damage + 1 part rare (Blue) Critical RatingĮxperience/Survivability (Warrior, but can be used by mage) X1 Epic piece of 2 parts rare (Blue) Critical Damage + 1 part rare (Blue) Attack Speed This is achieved by Crafting x2 rare (Blue) pieces with purely Attack speed Stat (as an example), with the 3rd rare (Blue) piece having purely Crit Stat (as an example). Two of the (Epic) piece will have only 1 Stat on them To make 1 Legendary piece you will need 27 uncommon (Green) pieces, chose your Stats carefully.īecause you are using Gold to Craft you will make and discard hundreds of sub-optimal Green pieces.Finally 3 epic (Purple) pieces can be fused together to form 1 Legendary piece.3 rare (Blue) pieces can be fused to form 1 epic piece.
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3 uncommon (Green) pieces can be fused in the menu to form 1 rare (Blue) piece.It is strongly recommended to always chose Random Stat. Random Stats cost gold, chosing a Specific Stat costs Gem, it is a massive waste of Gems to choose a specific Stat. Also, I only tested SOME of these values in game and used the most likely formula to determine others, in the case of formula use, what actually happens in the game could be very different! Also, I'm not including Legendary stats because I can't test many of them in the game and I'm unsure of the exact formulas to calculate the rest of the values at this time (plus they are different if you go with 3 stat or 4 stat Legendaries and the number of possible combinations are just too immense.)įrom the menu, you can craft uncommon jewellery with 1 random stat. For instance, some Epic Vitality rings will display as 198 and some as 197 due to the exact values of the original rings not being exactly 60.0000000.
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This is why you can end up with some variance in your values.
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